Cheat: Inventory Duplication
This requires two very cooperative human players, and a Live connection (or two profiles and a split screen co-op game).
1 // In the Inventory Lobby, invite a friend.
2 // Start the level (use 1.2 to make it easy). Have the host hand
items (Rotten Eggs, First Aid, Ammo) off to the guest for duplication.
3 // With a full inventory, have the guest leave the game (it should say "All unsaved progress will be lost" -- select "Yes").
5 // After selecting "Yes," another question for the guest will
appear asking whether or not to save status and ammo. Choose "Yes" to
save and you will have all the passed-on inventory saved.
6 // Now, back to the host: Quit out of the game, but at the second question, choose "No" and do not save ammo and status.
7 // Restart the game with the two characters and you'll both have
the ammo and items. Duplication successful! (Note: You cannot do this
with weapons as you cannot hand them off to your partner.)
Addendum: A popular money-making strategy involves duplicating Gold
or Rotten Eggs. These are worth $2,000 a pop, and 5 can be crammed in
each inventory slot. That means you can eventually be duplicating
$90,000 each time. Finding Rotten Eggs can be tough; they drop randomly
from enemies in later levels. Also, for two people to increase the
amount of eggs quickly, you'll have to pass them back and forth,
alternating who is saving and who isn't. Finally, you may request eggs
from the computer once the guest has quit out to make this process
faster. Unlockable: Sheva Alomar's Story
Clear the game once with Chris "Six Pockets" Redfield to unlock Sheva Alomar's Story.
Unlockable: Professional Difficulty
Beat the game on Veteran difficulty to unlock Professional difficulty.
Unlockable: Mercenaries Mode
Beat the game once on any difficulty to unlock Mercenaries Mode.
Unlockable: Unlimited Ammo
To
unlock unlimited ammunition for a weapon, fully upgrade all of its
attributes, complete the game (all chapters) and buy the ability using
Exchange Points from Bonus Features (for that weapon only).
Unlockable: Uber Weapons
Fully upgrade the weapons listed below for the
desired uber weapon:
-
M92F Pistol - Unlocks the Beretta 83R (Burst)
-
S&W M29 Magnum - Unlocks the S&W 500 Magnum
-
Ithaca M93 Shotgun - Unlocks the Hydra Triple
Barrel Shotgun
-
VZ61 Machine Gun - Unlocks the Gatling Gun
(for Chris only)
-
S75 Rifle - Unlocks the Longbow (for Sheva
only)
Unlockable: The History of Resident Evil
Beat the game on any difficulty to unlock The History of Resident Evil.
Unlockable: Characters and Costumes for Mercenaries Mode
To unlock additional characters and costumes in Mercenaries mode, you'll have to do well on each level.
- Chris (Outfit 1) - Achieve an A Rank (or better) in The Village
- Chris (Outfit 2) - Achieve an A Rank (or better) in Experimental Facility
- Jill (Outfit 1) - Achieve an A Rank (or better) in Ship Deck
- Jill (Outfit 2) - Achieve an A Rank (or better) in Public Assembly
- Sheva (Outfit 1) - Achieve an A Rank (or better) in Ancient Ruins
- Sheva (Outfit 2) - Achieve an A Rank (or better) in Missile Area
- Wesker (Outfit 1) - Achieve an A Rank (or better) in The Mines
- Wesker (Outfit 2) - Achieve an A Rank (or better) in The Prison
Unlockable: Rocket Launcher with Infinite Ammo
To
unlock the Rocket Launcher with unlimited ammo, beat the game in under
5 hours (on any difficulty). Note: this must be toggled on under "Bonus
Features."
Unlockable: Filters
Unlock the following filters by performing the actions below:
- Classic Horror Filter - Beat the game on Amateur
- Retro Filter - Beat the game on Normal
- Noise Filter - Beat the game on Veteran
Unlockable: Costumes
These additional costumes for use in Campaign Mode can be unlocked by performing the following actions:
- Safari Chris - Complete all chapters
-
Clubbin' Sheva - Complete all chapters
-
Tribal Sheva - Complete all chapters and find 30 BSAA Emblems
- S.T.A.R.S. Chris - Complete all chapters and find 25 BSAA Emblems
Unlockable: Items for PlayStation Home
You can unlock the following objects for your space in Home by performing the actions listed below:
- Albert Wesker - Complete the game on Professional difficulty
- Chris Redfield - Sign in to Home (automatic)
-
Jill Valentine - Complete the game on Veteran difficulty
-
Sheva Alomar - Complete the game on Normal difficulty
-
Treasure Chest - Collect all treasures in the game
Unlockable: Versus Characters
Below
is a list of the unlockable characters for Versus Mode (downloadable
content) and their costs in the game's exchange points. - Safari Chris - 8,000 points
- S.T.A.R.S. Chris - 13,000 points
- Clubbin' Sheva - 6,000 points
- Tribal Sheva - 15,000 points
- BSAA Jill - 5,000 points
- Battle Suit Jill - 7,000 points
- Midnight Wesker - 30,000 points
- S.T.A.R.S. Wesker - 50,000 points
Hint: Unlimited Money and Ammo
Unlike
in Resident Evil 4, your ammo and money carry over every time you
replay a level. Collect money and ammo in a chapter; then pause, save
and quit. Restart the chapter and you can collect everything a second
time. This works well in chapters 1-2, 3-1 (the hovercraft level) and
4-1 (caves). As a general rule, this "farming" method works especially
well in levels in which you can collect weapons worth money and ample
hidden treasures like jewels and beetles. For instance, 3-1 has copious
amounts of treasures, and a Rocket Launcher on the sunken boat that you
can repeatedly collect.
Hint: BSAA Emblems
Below is a list of how many BSAA Emblems can be
found on any given chapter in the game. There are
thirty emblems total, and not each chapter has
one.
- Chapter 1-1 - 0 Emblems
- Chapter 1-2 - 3 Emblems
- Chapter 2-1 - 5 Emblems
- Chapter 2-2 - 3 Emblems
- Chapter 2-3 - 0 Emblems
- Chapter 3-1 - 4 Emblems
- Chapter 3-2 - 2 Emblems
- Chapter 3-3 - 1 Emblem
- Chapter 4-1 - 3 Emblems
- Chapter 4-2 - 1 Emblem
- Chapter 5-1 - 1 Emblem
- Chapter 5-2 - 1 Emblem
- Chapter 5-3 - 3 Emblems
- Chapter 6-1 - 3 Emblems
- Chapter 6-2 - 0 Emblems
- Chapter 6-3 - 0 Emblems
Hint: Wesker's Dash Attack
When
using the unlockable character Wesker in Mercenaries, you can click the
Right Analog Stick (sometimes called R3) to initiate a dash. Press R1 +
R2 while dashing to do a knee attack. Warning: This move will drain
your own life meter, so use it sparingly!
Hint: Discarding Weapons in Mercenaries Mode
In
Mercenaries mode, ammunition drops are based on the type of weapons you
have. Use this to your advantage by discarding weapons you don't use.
This causes more ammunition to be dropped for other weapons. Example:
For Wesker (Stars), drop the Samurai Edge to find more Magnum and
Shotgun ammo.
Hint: Inventory Reload in Mercenaries Mode
In
Mercenaries mode you can reload your weapon by pulling up your
Inventory screen and combining the ammunition manually with the gun
(using the "Move" command button). Once you get used to this, you can
use it to your advantage since it is a lot faster then reloading your
shotgun, for instance, on the fly. More importantly, you can use this
trick while climbing a ladder or when you are a jumping down to really
save some time -- and possibly your neck.
Hint: Weapon List
Below
is a full list of weapons and how to find / unlock them. Most can be
found in silver suitcases. The Dragunov is in a locker. Others are
bought after fully upgrading a weapon.
Handguns
- M92F - Chapter 1-1
-
H&K P8 - In Store after Chapter 3-1
-
SIG P226 - In Store after Chapter 5-1
-
M93R - Fully Upgrade M92F
Shotguns
- Ithaca M37 - Chapter 1-2
-
M3 - Chapter 3-3
-
Jail Breaker - Chapter 6-1
-
Hydra - Fully Upgrade Ithaca M37
Machine Guns
- ZV61 - Chapter 1-1
-
AK-74 - Chapter 5-1
-
H&K MP5 - Chapter 2-1
-
SIG 556 - Chapter 5-2
Rifles
- S75 - Chapter 2-1
-
Dragunov SVD - Chapter 2-2
-
H&K PSG-1 - Chapter 5-3
Magnums
- S&W M29 - Chapter 3-1
-
L.Hawk - Chapter 5-3
-
S&W M500 - Fully Upgrade S&W M29
Special Guns
- Gatling Gun - Fully upgrade ZV61 and beat the game
-
Longbow - Fully upgrade S75 and beat the game
Hint: Majini Distraction
You
can click both analog sticks to taunt or goad nearby Majini into coming
at you instead of your partner. Have your shotgun ready. "C'mon, c'mon!"
Hint: Alternate Way to Unlock Professional Difficulty
If
you get invited to play a level on Professional via PSN with someone
who has unlocked Professional Difficulty in their game, it will then be
unlocked in yours.
Hint: Unlocking the Infinite Rocket Launcher
To
acquire the Infinite Rocket Launcher, you must achieve a total game
time of under 5:00:00. You don't have to play the game all the way
through in one run to get a low total time -- you can just go chapter
by chapter, using the Chapter Select, lowering your time in each. Your
final time is a total of your lowest runs through the chapters.
Hint: Instant Reload in Mercenaries Mode
When
the melee option appears, reload your weapon. Then, activate the melee
sequence. The weapon will be reloaded instantly (and the enemy out of
your face).
Hint: Avoid the Cage in 6-1
Upon
starting this level you'll be able to climb to the top of the crow's
nest to the left of your spawn point. From here you may snipe the enemy
that operates the crane. Look for him under the arm of the crane by the
controls to the upper left. This will allow you to skip the scene in
which your partner gets trapped in the cage. You can also snipe the
enemy half way up the ladder, and the one by the caged area. The latter
is easier to shoot from the level's initial starting point.
Hint: Unlimited Ammo for All!
Once
you unlock unlimited ammo for a gun, it will be unlocked for all copies
of that gun you may have. Buy one for your partner so they can join in
the fun! Note: You'll still have to fully upgrade any additional
weapons to get their maximum power.
Hint: Bypass the Locked Gate in 2-1
At
the very end of 2-1 you'll ascend a building before fighting the
chainsaw-wielding maniac. At the top of the building, you are prompted
to split up so Sheva can work her way to the other side of the locked
door below. You can avoid this entire scene and stay together by
unlocking this door in an alternate way.
You'll need a hand grenade, which you can find on the first
balcony up the stairs in the building with the locked door. Actually,
you'll probably need more than one since this is a tricky toss. On this
very balcony (the first one, not the top one), position yourself
directly across from the "Animal Health" sign. Lob a grenade at this
sign (aim a but lower than you think) and it will rebound off of it and
land near the locked door below. This will blow off the lock. Go
downstairs and exit via the door.
Alternately, if you have the Gatling Gun, you can push it through the door and it will shoot off the lock from the other side.
Hint: Evade Attacks
If
you have ammo or other pickups at your feet, you can use them to evade
enemy grabs and other attacks. Simply initiate the item pickup as the
enemy begins its attack animation. You’ll be invincible as you bend
down. Your AI partner will temporarily remain invincible as well. This
can save your life in Mercenaries!
Hint: The Heart of Africa
There
is a special treasure to be had in the boss fight with Jill and Wesker.
If you beat up Wesker enough in the seven minutes he has to spare, the
Heart of Africa treasure will appear between the two stairs on the
bottom level -- behind where Jill spawns during the second half of the
fight (and you can pick it up in the second half too). One Rocket in
Wesker's well-groomed face will do the trick (you have to shoot the
rocket with another rocket or a gun while he holds it). Hide at the end
of a long passage after he kicks you through the wall. Soon you'll see
on your map that he's spinning around, looking for you. Shoot him with
a rocket then.
Hint: Hidden Treasure - Topaz (Marquise)
Note:
This is significantly easier with unlimited ammo. After encountering
your first Majini and jumping out the window in Chapter 1-1, a long
wave of Majini will stream out of an alleyway. Instead of running for
safety, take them on. After 20 or so, a final one will leave behind the
Topaz (Marquise).
Hint: Heart Stopper Trophy
Its pretty easy in a way. 1st you go to 5-1 and just run to the part
where you face two lickers. Kill one of them and and shoot the
surviving one with a shotgun until he's on his back then run up to him
and press square. This is really easy on veteran with a handcannon and
a shotgun with unlimited ammo. It is easiest on professional.
Easter Egg: Hidden Dialog
If
you wait around long enough at the very beginning of Chapter 1-1,
before any checkpoints, you will trigger a conversation between Sheva
and Chris in which Chris gives a scathing critique of the American
Dream.
Easter Egg: Hidden Cutscene
At
the very start of Chapter 1-1, take your first right just past the
building and you'll see a quick cutscene of a fellow in an unfortunate
predicament.
Easter Egg: The Chair
In
this immensely stupid Easter Egg, Chris and Sheva can take a short rest
in a chair. There are chairs in Chapter 5-3 (at the beginning of the
chapter, far end of the lab) and Chapter 6-2 (the captain's seat). That
is all.
Easter Egg: Hidden Majini
In
the third part of Chapter 2-2, look for a green portable toilet just
past the truck with a gatling gun. Politely knock on it for a surprise.
Oh, and have a weapon ready.
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